Language Translate Widget

Saturday, April 11, 2020

2020


The image above is a CG from the artist, check out the artist's homepage through [here]

You can also visit the artist's PIXIV through [here]

Please give some likes to the artist, so the artist can have some confidence for the project... :P



I quit my job so I can work on a full-time development and meanwhile run away from that stupid virus.

My estimation for finishing the game is within two months. I don't want to give any estimation because things can always go wrong, but I know people are waiting and they are losing patience, so here is my estimated time.

The main part of the game is pretty much done. I'm working on fixing some bugs and see if I'm able to add a BOSS fight or more Warmbugs.

Here is an update video, I demonstrate some new systems in the game, check it out.


And that's it, time to go back for development. I'll see you on the official release.

Stay safe, guys.

Monday, September 16, 2019

Let's Party!

Dear biologists...

It has been a while after the Beta release. I've added many new systems such as horny status, item destruction, item combination, etc to improve the project.

I've rewritten the story several times as well. My only wish is to bring you guys a good gaming experience.

Now, I've finished all the events in 60 levels.

Hereby I invite people who are interesting in game development to join the internal testing event.

There are several key points for this testing event:

A. Resources balancing.

B. Examing abnormal AI.

C. Enemy strength balancing.

D. Storyline.

E. Level design

F. Sub-system functional testing.

Since the English testing team is full already, this recruitment if for Chinese users only.

But don't worry, after the Chinese testing, I'll soon start the translation and post some videos.

I'll see you guys soon!

Friday, June 7, 2019

ONLINE


She is the priest from Beta, remember?

Recently, I've created a Discord server to motivate myself for development.

If you are interested in game development, whether you are an artiest, a programmer or simply have some ideas in mind, you are welcome to join.

ENTER

The channel is in Chinese, though.

I'll see you guys around then.

Monday, March 18, 2019

Long path

Dear fellows...

Sorry for keeping you waiting. I'm sorry, to all of you, the process shouldn't be so long.

I just started my new job two weeks ago and there are many things going on, now I'm typing this in the office during the break.

I wouldn't say that making a game is a hard thing to achieve, all I need to do is write some code, do some art and put them together... but making a good game does take a lot of time and energy. Form the schedule it looks like not many things left, but I know that many small things will take more time from my estimation.

I really need you guys to believe me that I'll finish the project and be patient.

The development process is long and lonely. I appreciate the support you gave me, otherwise, it will only be for difficult.

I'll start posting the daily schedule again on twitter/google document. I didn't do a good job last time but I'll make sure to post the daily post from now on.

Thank you, biologists.

Saturday, January 26, 2019

New character!


Image above is the character that appeared on the cover.

From my estimation, there are about 30+ animations that are not yet done.

Some of them will take minutes to finish, some takes days... the fact is, it's actually lesser from my estimation.

The other thing I want to mentions is, I'm going to work from February.

Not sure how much free time I'll have but this project is always my priority.

You biologists are welcome to send me a message anytime on DISCORD.

Dr. Linch makes things happen. Good luck to you all.

Monday, January 21, 2019

Quick update


(The image above is Ava's new hairstyle)

First thing first, a very quick update on the official release.

Due to some re-design on artwork, I had to remake most of the existing art... the time needed for the development is way higher than my previous estimation.

I'm trying to avoid working on something already finished, but for some details of the current version is just not good enough.

For instance, Ava's hairstyle... in the latest version there is two more hairstyle for Ava and they are just so great that I think all the time spent is worth.

I really want to give you guys a very good gaming experience, so please be patient.

Thanks.

Tuesday, December 11, 2018

Coming event...!

(Image above is the cover for the game.)

First thing first, the game is renamed to "Angimanation". The credit goes to a lovely biologist - Kanakawa.

I checked out the meaning of "Manation", well, it's pretty cool, I like it.

Thanks for the cool name, buddy.

The second thing I want to talk about is the coming event.

As mentioned before, I'm going to attend CWT-K28 in Kaohsiung, Taiwan on December 16th.

What's new is, I'm going to attend FFK-11 in Kaohsiung, Taiwan on December 15th as well.

I'm going to sell some original postcards to promote the game and guide some lost biologist to get back to the "right path".

This probably not a worthful message for biologists who are not in Taiwan, but no worries, I'll show you guys some photos of the event so you'll at least know what's going on.

Finally, for the development, I the most important parts are done and I'm working on the story. If compare the current story to the Beta, the one in Beta is like something wrote by a junior high school kid and the current one is like a masterpiece of Alexandre Dumas... uh... I mean it's like an essay written by a junior high school kid who has read the masterpiece from Alexandre Dumas.

That's it, I'll post a post once the event is over. Dr. Linch will make things happen and looking forward to seeing you guys around! :)


Sunday, October 21, 2018

Dr. Linch - the Grand Master

(Received Grand Master title in Gwent)

Nothing can stop me from developing the project now.

Grand Master title received!

Next coming: Wild Hunt King title. It's on December so at least I have a month to concentrate.

Friday, October 5, 2018

Don't play games, design games.


(New user interface design)

Now daily progress will be posted HERE.

One post for the morning, and another post for the afternoon.

In this case, you can make sure if I'm alive or not. :D

Saturday, September 29, 2018

Focus on development...

I would like to let you guys know what's going on...

>>Click here to view the status of the project<<
White: not done.
Green: done.
Yellow: suspend.
Red: cancel.

>>Click here to leave your fetish/requests<<
I would NOT reply to it but see it as a reference.