Although to me there are many things that need to be improved, as the creator - and the only creator of the game, it is my responsibly to provide some basic information for current release.
[Notice]
During the game, if you found the surrounding is too dark - please turn the graphic setting to "fantastic" when you start the game and you will be fine.
Armor supply / slow walking speed after armor breaks: Now I'm adding more supply point for the coming release, but there is nothing I can do for the current version. The easy way out now is to set the difficulty to "Mortal" and the armor breakdown rate will decrease. We are all mortals, no shame on that.
The game runs too slow - close other applications and you will be fine.
Missing Warmbugs - that's considered to be the most serious bug that's in the project so far. One quick way to fix it is to delete all .txt files in the following directory:
PPODM Beta\ODM Beta_Data\SaveSlot\Lair
Please let me know if this doesn't work. A new design for Warmbug lairs is introduced in the coming release.
[Walkthrough]
Here is a video of how to finish the game. Since I'm the designer, it only took me 18 mins. So far from the data collected, it usually takes 1 hour to finish it (without a walkthrough).
Video walkthrough
All rooms available in the Beta release
All intelligence in the Beta release
[Future fix]
A. Lake of supply points / moving speed too slow after armor breaks down
Hiding spots are added in the next release. ODM is not a game focusing on actions - so instead of giving Ava 120 bullet and allow her fight along the way, she is now receiving only 36 bullets. In retune, a hiding spot is added in many scenes. For instance, Ava can now hide under a bed and avoid a fight with the enemies. After adding all these hide spots, the hallways might look different from one to another.
B. Serum injection system:
Currently system: After injecting a serum and have sex with a warmbug, the sex animation will be different. In addition, the Warmbug will drop an item after it got killed. Multi-Eye Cum Bag will even die immediately after sex.
Future system:
Since the serum is not easy to use (it requires you to open the inventory panel) and the way to use is not clear now. Thus, a female closet system is introduced to the project to replace it.
C. Female Closet System:
Background: A troop called "Special Supply Team" which are assembled by females are now introduced to the game. Those female closets are previously where those supply team used to store their clothing, but now Ava can use them as supply points and get a special outfit.
Serum will no longer consider being an item but injected automatically once Ava reaches any female closets. Ava will still walk very slow if she is naked, but the supply points are now everywhere on the map so the slow crawling is no longer a problem. However, only supply point at C7 provides an autosave for the player.
D. Audio:
Check this out:
The audio in Beta is just a half-done system. The moaning and Warmbug sounds will improve in the next release. Distance-fading of Warmbugs and a variety of moaning sounds are now in process.
E. Translation:
Now I don't have any proper guy for translation, either for English or Japanese. Will pay and find someone to do it for me.
F. Warmbug generation system:
Currently, those Warmbugs are generated randomly, and later I found out this is not a good design and some bug exist which will remove the bug for an unknown reason. In the next release, Warmbugs will be placed manually, hope this design can bring more fun to the Biologists.
[Conculsion]
Currently, I'm still finding a job so I will take me some time to come back to work on the project.
I promise you the next release will be much interesting.
Don't worry, Dr. Linch makes things happen.